Key stat: 50% of adult US mobile gamers spend between $1 and $50 per year on mobile games, according to an April 2024 CivicScience survey.
Beyond the chart:
- Mobile games will generate $23.44 billion in US in-app purchases in 2024, with $22.50 billion of that coming from virtual goods sales, according to EMARKETER’s forecast.
- In 2024, US mobile game ad revenues will reach $7.77 billion, per our March 2024 forecast. Some 76% of US marketing decision-makers focus on mobile devices for in-game advertising, per the Interactive Advertising Bureau (IAB).
- Mobile gaming is a lucrative market. By 2030, mobile gaming revenues worldwide will total $195 billion, according to GlobalData research.
- 86% of US and UK players engage with mobile games at least once per week, and 53% play daily, per Activision Blizzard Media.
Use this chart:
- Make the case for expanding advertising to include gaming.
- Consider selling branded virtual goods in mobile games
- Personalize in-game advertising based on player spending habits and age.
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Methodology: Data is from an April 2024 CivicScience study as cited in company blog. Surveys of US adults ages 18+ were conducted during April 1-10, 2024, with response counts ranging between 503-1,381. Data is weighted according to the US Census.