The news: The metaverse is still happening, and it’s going to be big. Really.
The global market is set to expand rapidly to $54.50 billion by 2028 from $17.5 billion in 2023, with a compound annual growth rate (CAGR) of 25.5%, per S&P Global.
Still a believer: That size helps explain why Meta hasn’t given up on its ambitions for the space.
Virtual goods, concrete value: Meanwhile, metaverse pioneer Infinite Reality (iR) has raised $350 million and acquired Landvault, a game developer that has worked with Red Bull, Hershey, Heineken, and Mastercard, for $450 million. The acquisition boosts iR’s valuation to $5.1 billion.
Zoom out: The metaverse’s growth will be fueled by a combination of social gaming, digital twin services, remote collaboration applications, and advancements in augmented and virtual reality hardware.
Yes, but: Much of the metaverse’s potential (for now) may not be tied to marketing applications. Businesses are leading the charge by investing heavily in digital twins and remote collaboration tools more than consumers.
And given the recent concerns tied to social media’s impact on the mental health of younger consumers, Meta’s push to put younger people in its metaverse may be ill-timed.
Our take: The convergence of AI and the metaverse holds immense potential, but it also demands careful consideration of ethical and safety implications, especially for younger users.
Balancing innovation with responsibility will be crucial as these technologies continue to evolve.
Go further: Read our new report on how AR and VR Are Reshaping the Future of Consumer Engagement.