The Nintendo Switch 2 is set to launch later this year. Though a firm release date has not been set, it's positioned to sell millions of units and put a whole generation of new Nintendo games in front of worldwide audiences.
A new Nintendo console could provide valuable new opportunities for marketers.
Here are a few things marketers need to know about Nintendo's new console.
The first Switch put Nintendo back on top
Nintendo fell on hard times through much of the 2010s.
2012's Wii U became Nintendo's worst-selling flagship console of all time. 2006's Wii sold over 101 million units, while the Wii U only sold 13.6 million, according to IGN. Underpowered hardware, confusing messaging, and a puzzling name were among the reasons given for the console's terrible performance. As income fell, Nintendo's CEO at the time took a 50% pay cut.
The Switch, released in 2017, outsold the Wii U within its first year.
The Switch now sits as the third-highest-selling console, behind only 2004's Nintendo DS and 2000's PlayStation 2, having moved over 150 million units.
What Nintendo has so far revealed of the Switch 2 shows that it has many of the aspects that made the Switch such a success, including detachable controllers and the ability to play either handheld or on TV. It's possible that the new console could also share the same high sales as its predecessor.
Nintendo has continued expanding its media presence
While Xbox Series X|S and the PlayStation 5 offer many advertising opportunities on console dashboards, marketplaces, and connected TV (CTV) apps, Nintendo has been notoriously slow to integrate its systems with internet-connected capabilities.
Those limitations have lessened somewhat on more current Nintendo consoles, as the Switch features a number of streaming service apps like Hulu and YouTube (however, notable players like Netflix and Max are still absent). The Switch 2 is poised to become a more prominent CTV device.
Nintendo advertising opportunities have also grown well beyond their flagship consoles.
Growth may be slow to start
Marketers should keep in mind that widespread adoption of the Switch 2 may take a bit to ramp up.
The pandemic inspired many people to join the Nintendo ecosystem. A lot of these consumers aren't as dialed into the games industry as hardcore fans, and they might not rush out to buy a new Switch.
Additionally, there's a lot more competition in the handheld game space than when the first Switch launched.
Early Switch 2 adoption hinges on launch titles. A new Mario Kart or Metroid—both franchises overdue for releases—could drive strong initial sales.
A massive advertising opportunity awaits
Marketers can expect a wave of new games and chances to advertise alongside them. And this new console will also almost certainly feature long-running marketing behemoths like Fortnite.
Nintendo said it would offer more information on the Switch 2, potentially including a release date, on April 2.
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