A year after metaverse hype peaked and then crashed, VR is still gaining users. But the pace of growth has slowed, and the predominant use cases are more limited for VR than for AR.
Key Question: What is the US audience for VR media and advertising, and how are consumers using immersive media?
KEY STAT: VR will attract nearly 4 million new users in 2023, but that won’t be enough to keep the gap between VR and AR users from growing.
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