The trend: The word “metaverse” became impossible to escape in 2021 as companies across industries laid out plans for the virtual world. In 2022, as tech firms and brands put those plans into action, we’ll get a glimpse into how the metaverse will actually look and function.
A disconnected reality: If 2021’s deluge of announcements showed us anything, it’s that the metaverse will not be the parallel digital realm promised by fiction adventure films like “Ready Player One.” Instead, a variety of tech players will possess and control their own different spaces, laying out their visions for what the metaverse will mean.
- Microsoft’s first foray into the metaverse, called “Mesh,” will be focused on the workplace. The service was announced in November and will be released in 2022 as part of workplace software suite Microsoft Teams. In it, users will be able to create metaverse avatars that they can use to attend virtual meetings and navigate virtual office spaces.
- Meta, formerly known as Facebook, is similarly betting on workplace and professional applications for its metaverse, which will spend 2022 in beta testing. But Meta also highlighted the potential for social interaction in a video announcing the company’s name change.
Heavy is the head: However, both of these visions heavily rely on the use of virtual reality headsets like those made by Meta-owned Oculus.
- Wearable VR technology has yet to take off in a significant way, though adoption is expected to increase over the next few years as it becomes more affordable and less cumbersome. We expect US VR headset users to increase from 28.3 million this year to 32.7 million by 2023.